1. Underground Church
Submitted by: on March 15, 1999
Materials: nothing
Messy Rating: Clean up/Cool down
Duration: 20-40 minutes
Cost: $0.00
The Underground ChurchBackground Back in the 1920's when communism took over Russia many Christians were being persecuted for their faith, the Mennonites being one of these groups. If the KGB discovered you were a Christian you would be taken away to Siberia to work and die in concentration camps so the Mennonites went into hiding. The most important person to the Mennonites at this time was the pastor because he often had connections with Mennonites in Canada. He would risk his own life to help as many Mennonites escape as possible by what has become know as the underground church. He would find a safe house, where the KGB did not know about, and he would hide out there until he had enough people gathered around him and then he would smuggle them out to a ship that would take them to Canada.Often pastors were caught and sent to Siberia to die but many times they were successful as well.
Supplies Red Arm bands3-8 (red rags will do) A large dark church basement with lots of rooms (and the sanctuary if aloud)
Rules This game is a version of the popular game sardines. Must have 15 or more people. For every 5-7 people choose 1 KGB Put the red arm bands on the KGB Choose an empty room to be your Siberia (concentration camp or jail). Have the KGB go into another empty room and close the door Have all of the Mennonites go into an empty room and there they choose a pastor (so it is unknown to the KGB who the pastor is). Send the pastor out of the room to find some where to hide on his own. He can stay in one place the entire time or keep moving from place to place. He cannot tell anybody in the room where he is going to hide. (give him 2 min. to hide) After the two minutes is up the Mennonite's job is to find the pastor and hide with him. They win the game when 75% of the Mennonites have located the pastor and have hidden with him, they then turn on the lights and announce that they have escaped to Canada. Those who have not found the pastor are left in Russia. The job of the KGB is to catch the Mennonites, by tagging them, and bringing them to Siberia. They win the game when they've caught the pastor. If the Pastor is caught he/she must announce that they are the pastor. Mennonites that have been tagged must be accompanied to Siberia by a KGB member and must go there without a struggle (after all Mennonites believe in non resistance. If a KGB member leaves them to chase another Mennonite while on route to Siberia they can run off. When in Siberia a captured Mennonite can only escape if a free Mennonite tags them. Immediately after being tagged both have ten seconds where they cannot be tagged by the KGB but they cannot free another Mennonite in Siberia until the ten seconds is up. Siberia CANNOT be guarded by the KGB.
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