Youth Ministry Games : Break-In
1. Break-In
Submitted by: on March 15, 2000
Materials: 2 flashlights
Messy Rating: No Sweat
Duration: 40+minutes
Cost: $0.00
Before the game, create a clue that leads to the loot and the loot. Choose a jailer and 2 "security guards." The guards each get a flashlight. Send the rest of the players outside. Turn off all the lights, except in the room assigned as the jail. The object is for the players to "break-in" to the church (we just leave all the outside doors cracked for them to come through) and find the clue to lead them to the loot. If a security guard shines his light on a player, they are sent to jail. The jailer must keep them in there for 5 minutes, then they may start from outside again. Another player can also cause a jailbreak by sneeking into the room from the inside of the church and freeing everybody. The jailmates must start from outside again.
A player wins when he finds the loot. (We just use a piece of paper with an X on it).
Our kids ask to play this almost every week!
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